E-Mail:- enay@enaysoft.co.uk




Hello. Welcome to Pon-go Bon-go, a game with lots of colours, balls and bats. The objective of the game is to bounce balls with your bat into bricks. The End!

There are two modes, the regular arcade mode or the competitive battle mode for up to 8 bats.
Developed with the power of Blitz3D. Look below at the screenshots.








The arcade mode of Pon-go Bon-go is a 2 player cooperative mode of play. The playing field is split in half with each bat taking up half of the screen and the objective is to clear the stage of bricks.
Don't worry if you're playing alone as the computer will take control of the other bat.
This split mode is similar to that of the old 8-bit retro game called Batty.

The second mode in Pon-go Bon-go is the battle game. Up to 8 players do battle in a timed arena to achieve the highest score.
This mode is a combination of Arkanoid, Bomberman and Hungry Hungry Hippos. The objective of the game is to score points with your own coloured balls and stop all balls going into your area. If you lose a ball then you are deducted points. If you let an opponent's ball past then the score is stolen by them.
As time passes each player receives an extra ball until there are 24 balls bouncing around in the arena.
Amongst the confusion powerups can be collected to add a few twists. For example you can slow down you opponents balls, put them to sleep or give them backwards controls. There's nothing more satisfying than whacking your balls towards your opponents at uncontrollable speeds or ganging up against the player with the highest score. But you have to make sure you avoid the bad powerups too. The player with the most score at the end of each round wins until one player has won enough trophies. Interested?

Then click here to download the Pon-go Bon-go demo version. (2.32MB)

If not then click here to see a picture of some cheese.

Available soon from Idigicon Ltd.



There are no instructions with the demo version of Pon-go Bon-go but the game should be self explanatory. Sit back and watch the demonstration modes. Battle mode is unavailable in the demo version. What probably isn't obvious is that you can press F12 at any time to swap which bat you're controlling.
Here is a quick run down of the powerups you can collect on Arcade mode:-


NUMEROUS BALLS
Gives you an extra 2 balls, up to 3 balls at once.


MULTIPLE BALLS
Gives you an extra 4 balls, up to 5 balls at once.


WIDE BAT
Increases the size of your bat.


SHRINK BAT
Decreases the size of your bat.


STICKY BAT
Balls land and stick to your bat.


GUN BAT
Shoot bullets from your bat.


NUMEROUS BALLS
Same as before but for both players


MULTIPLE BALLS
Same as before but for both players


BEAMING FACE
Skips the current stage.


LOVE HEART
Gives you an extra life.


Pon-go Bon-go is a game written by ENAY, COPYRIGHT IDIGICON LTD.

Coding, Game Design and Graphics by Neil Atkinson.
Level Design and Testing by Neil Atkinson and Wayne Woolass.
Music by Alan Harsley.
Sound Fx by Neil Atkinson.
Also featuring Jeremy Alessi as the Pon-go Bon-go announcer.

Special thanks to George Bray, Lee Page, MykeP, Robbert Prins and Mark Sibly for Blitz.



Pon-go Bon-go is published by Idigicon LTD. To find out more and purchase this game go to:-
Idigicon LTD

 

Click here to go back


(C) 2004 PRODUCTIONS